Juce discusses how he gives out plenty of treasure to different types of groups. Some groups get plenty of magic items where as others get plenty of magic items they don't really want. Paula discusses how the DMs she has played with handle resources like torches, rations and water.
Read MorePaula and Juce both discuss NPCs who steal the spotlight and how they would handle having a guide lead the party. We also find out that Paula has an absolute terrible sense of direction and why she gets lost easily. We also find out Juce plays characters that have no problem taking gifts from a leprechaun.
Read MoreJuce ends up discussing his old Mystery of the Black Hand game of D&D5e. Paula almost hijacks his story but he brings it back. Then he imitates her poorly. She discusses random character creation dice. She says it is hard to be forced to play new characters. We also talk about a really awesome FREE 3rd party product called Sorcerous Origins.
Read MorePaula made some great friends in high school due to Dungeons and Dragons. She used DND to get some people to try it and they bonded over their love of the game and 7-11 Slurpees. Juce struggled to find people willing to play Tabletop RPGs for many years. When he found out friends were interested in Dungeons and Dragons they were in full groups already and didn't have the time for any new gaming groups.
Read MorePaula says the only way to go with a spellcaster is to use an arcane focus rather than spell components. Do you agree? Do you enjoy using spell components? Juce says he sometimes forgets to ask players for concentration checks when they take damage. Do you have this problem sometimes?
Read MorePaula hijacks Juce's story about their old Tomb of Annihilation game and how critical fails were handled. So Juce then decides to bring up how he handles Critical Hits, Fails, and Critical Hit Charts in general. There is also some mentioning of the Permanent Injury Charts in the Dungeon Master Guide.
Read MorePaula thinks familiars in most versions of Dungeons and Dragons are too weak. Find out which animal she wants as a familiar. Juce has never had a familiar in a Tabletop RPG. Is this something he is wanting to try sometime?
Read MoreRPGaDay 2019 Day 6 is the word Ancient. Paula discusses how Dungeon Masters can really shine by adding Ancient Lore in their narration and descriptions. Juce decides to discuss a portion of his homebrew world with the Ancient Elves and an Ancient City called Elda.
Read MoreIn RPGaDay Day 5 Space Paula mentions how adapting game styles has helped her by use of miniatures for things like spell range. The space in which characters and objects are in relation to each other is very difficult with theater of the mind and miniature gaming has become her preferred style. Juce talks about how the new gaming space stacks up against some of the old game rooms. How was it gaming in a basement and more.
Read MoreJuce is not one who likes to share his books or dice at the table. He doesn't mind sharing the dice that he wasn't going to use but is very particular about some of his books. Paula thinks Juce is a bit OCD about his gaming accessories. Meanwhile Juce talks about sharing the spotlight with other players at the table. Sharing the spotlight can make for a great gaming experience for everyone at the table.
Read MoreI have been trying to think of more ways to bring people to the hobby for a long time. In this video I propose some of my ideas. We all know streaming is working wonders for the hobby right now.
#RPGaDay Question 8: How Can We Get More People Playing?
Read MoreWe covered the first 7 questions in this first video.
What do you love about RPG's?
What do you look for in an RPG?
What gives a game "staying power?"
Most memorable NPC?
Favorite recurring NPC?
How can players make a world seem real?
How can a GM make the stakes important?